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19 Nov 2010

Going back to the darkroom

This article was written by Rob Griffith and has been taken from the latest edition of the book 'Practical Colour Management' - available as an e-book or hardcopy from the Native Digital website.

Just when you thought it was safe to come into the light this article is going to suggest that as photographers you go back into the dark to do your processing. I’m going to suggest some basic guidelines for ambient lighting around a computer workstation used for image editing and also to suggest how you can take things further and create ideal colour viewing conditions.





Monitor Viewing

Computer monitors are of course a light source. Our visual system adapts to any light source by essentially doing an automatic white balance. What happens when you take a photograph of a scene with multiple colour temperature light sources? The camera tries to balance the scene as a whole or perhaps the dominant light source and this can result in some parts of the scene looking correct and others having a cast. The same can be true if you face your visual system with multiple light sources, for example a monitor, desk lamp and window. So a simple rule if you want to view images on your monitor is to make it the dominant light source and keep the ambient lighting to a minimum. It doesn’t have to be completely dark, but just a lot dimmer than a normal office environment. There are a couple of ISO standards that deal with viewing images on monitors ISO 3664 and ISO 12646 both recommend a light level of around 32 lux or lower, typical office lighting can be around 750 lux.

So, pull those blinds, turn off the over head lights and your desk lamp. As well as the level of the light you should think about the colour temperature of the light. If you are calibrating your monitor to 6500K it makes sense to have any ambient light you do have to approximately the same colour temperature, a cheap option may be to just have a daylight balance bulb, or you can get florescent tubes that conform to a lighting standards called D50 or D65 that conform to daylight conditions.

Also think about your wall colours. One reason to have dim ambient lighting is to minimize reflection from walls. If you do have lighting that conforms to a standard then keep in mind that as light bounces off a coloured wall it’s wavelengths change. You can go to the extreme of buying special neutral paint.

Lastly, if you can’t create a totally dim environment then a good monitor hood will lessen light falling directly on a monitor.

Print Viewing

One of the most common support calls I get is from customers who have bought a monitor or monitor calibration solution from us, and maybe used our custom profiling service to profile their inkjet but still when they put the print next to the monitor they see a difference. There are good biological and physical reasons for this. Firstly, as I said above your eye adapts to light sources so as you flick your eye from the print that’s lit by the ambient lighting to the image on screen lit by the monitor back light your eye is trying to adjust but not being given the time to do so. Secondly a monitor is an emissive light source and a print a reflective one so the qualities of light from each differ widely.


The only real way to get a good monitor to print match that has both images in your field of view at once is to buy a specialist viewing booth that has a known colour temperature and probably the ability to vary in intensity. That way monitor and viewing booth can both be adjusted and calibrated to match. Such systems will cost several hundred pounds. For most users a better option is to view print and monitor independently.

Daylight is the best viewing light for most customers. It’s free and is always spectrally even (i.e it contains a good spread of wavelengths). The best way to evaluate a print to monitor match is to view the print under daylight for several minutes. Then go and look at the monitor for several minutes. Letting your visual system adjust to each light source should mean you see a closer match than if you flicked your eyes from monitor to print.

17 Nov 2010

Sharpness of text on small, high resolution screens

I had an email from a potential customer today - we had been discussing suitable monitors for them (non-professional photographer with an upper limit of £500 - monitor also has to be suitable for general office work etc).

We'd come down to the Eizo S2243W being the most appropriate choice for them and they asked about the size and sharpness of text - the concern being that displaying 1920 x 1200 pixels on a 22" screen may mean text is too small.

As I personally use one of these screens as my day-to-day monitor, I thought I'd just take a photo of the display with a reference point (a biro in this case).



As you can see, I've used quite a small font size, but it's incredibly clear and sharp - the slight diagonal line or moiré effect is just a clash between the refresh rate of the screen and the shutter speed on my compact camera - you don't see this on screen with the naked eye!

My Eizo display is connected to a MacBook Pro 13" using a Kanex MiniDisplayPort to DVI adaptor and then a standard DVI cable. With this resolution, we'd always recommend using a fully digital connection as analog (VGA) connections, whilst possible, have a higher chance of signal degradation which can result in some 'fuzziness' particularly with text.

Update (Jan 11) - I now use a Mini DisplayPort to DisplayPort cable to link my Mac to the DisplayPort connection on the monitor.

10-bit Graphics on Mac's

This article has been adapted from information provided to us by Quato - many thanks to Quato's technical team for their help and assistance. The article refers to Quato's displays, however, the advice is also relevant other 10-bit capable displays such as the Eizo CG223W, CG243W, CG245W and the NEC SpectraView 241W and 271W.

Some of you have already realised that the Quato IP242ex and the Quato IP240ex LED support full native 10bit via DisplayPort because the panels are also true 10bit savvy. However, the proof of concept is one thing, real world usage is another.

Actually, the Mac OS X 10.6 Operating System is only able to display 10bit via OpenGL and not via standard CoreGraphics applications. That means, to display 10bit via DisplayPort (DVI has not enough bandwidth for 10bit) you need both, a graphic card and an application that supports 10bit via OpenGL. Only the Radeon HD4870, HD5870 or Nvidia Quadro 4000 (fermi based) support 10bit on the Mac. Unfortunately, this also means you need at least a Mac Pro. Apart from some 3D Rendering software, only Photoshop CS4/CS5 support 10bit via OpenGL – means the OpenGL feature must be switched on in Photoshop CS4/5.

Thus, the only working 10bit combination is actually a Mac Pro under Mac OS X 10.6 with Photoshop CS4/5 and either the Radeon HD4870/5870 or Nvidia Quadro 4000 (fermi). The graphic card will at least cost 500 € but stunning smooth gradiants and finest details in the darks may justify this extra cost

All other Macs with integrated DisplayPort or Mac Pros with a DisplayPort equipped graphic card other than the 3 above only use 8-bit. Although the interface can theoretically do more, the used ATI/Nvidia/Intel HD graphic chips and drivers do not support 10bit. Thus, there is no solution to get 10bit out of these units. 
If you have any questions regarding this article, please don't hesitate to get in contact.

Further information is available as follows:
Quato
Eizo
NEC

1 Nov 2010

EIZO wins “Highly Commended” at MacUser Awards!

EIZO UK was delighted to have been awarded the MacUser “Highly Commended award” in the "Display of the Year" category at the magazines recent awards ceremony, for its ColorEdge CG245W.

The MacUser Awards are a firmly established and keenly anticipated event within the Mac industry calendar.  The annual MacUser Awards are each voted for by its readers, who vote in their thousands.
“The MacUser Awards reflect the very best products for Mac users, the very cream of the industry’s output over the last 12 months. These awards… provide our readers with a list of products they should be coveting.” (source: MacUser Awards website)



The EIZO ColorEdge CG245W is one of the latest ColorEdge displays to be launched within the range. This unique monitor is one of a kind being the industry’s first ever self calibrating graphics monitor, with its own built-in calibrator.

Benefits Include:
  • Brightness & Colour Compensation
  • 10-bit simultaneous display:3D Look-Up Table
  • Wide colour gamut, covering 98% of Adobe RGB
  • DVI-I and DisplayPort connectivity
  • Wide viewing angles
  • 5 years on-site warranty
The unique calibrating sensor sits within the bezel of the monitor and can be controlled via either EIZO’s in-house developed software ColorNavigator or by its own OSD.  The sensor which drops down on to the screen allows the monitor to be calibrated automatically; leaving the user without the need for any extra calibration equipment.

Below is a short video of the CG245 calibrator in operation...






Click for more information on the Eizo ColorEdge CG245W.